A Bit About Me
Everything I've ever loved has been built on storytelling. From acting to singing to journalism to classical music to jazz, they're all just different ways to tell stories. Even my fascination with space is built out of models, stories we tell ourselves to make sense of the universe. The only difference is that you have to do more math.
Everything I've ever done makes its way into my sound design. I love to incorporate what I'm doing with actors and lighting designers, because I've been where they are. I love working with live musicians. I love incorporating science into any project I'm working on.
In short, I love that I can tell stories for a living.
Education
2024-2028 (expected)
Bachelor's Degree
The University of Washington, Seattle Campus
Triple major, Dual Degree
Astronomy, Applied Physics, Journalism & Public Interest Communication
Minoring in Drama Design for Production
Work Experience
February 2026 - Present
UW Stage Notes
Sound Designer: Cabaret
- Maintained and troubleshot lavalier microphones and wireless packs and receivers. - Ran mic check. Set up, ran and dressed cable for, troubleshot, and struck amps and monitors for the pit orchestra. - Line-mixed the show on an Allen & Heath Qu-70 digital board for six performances. - Oversaw creation of cue sheet and created show file in QLab 5. Ran recording sessions, mixed and edited recordings. - Managed departmental budget and communication with the directorial team, pit orchestra, and other design departments, ran sound load-in and strike.
April 2026
UW School of Drama: Honors Capstone
Sound Engineer: The Last Five Years
May 2025 - Present
UW School of Drama
Sound Designer: They Don't Pay! We Won't Pay! and The Seagull
Worked closely with the creative director and the rest of the design team to develop a concept for the production. Sourced and edited music and sound effects, built loops and ambiences, and created sound effects. Created a speaker plot, channel hookup, and QLab 5 show file for a large space with as many as 20 speakers. Coordinated cuing with lighting designer and stage manager. Worked with cast and crew to make the show run as smoothly as possible.
October 2025 - February 2026
UW Undergraduate Theater Society
Co-Sound Designer: Do You Feel Anger?
- Designed an aural world for the production, found or built sound effects, programmed the show in QLab 5, and coordinated calls with the stage manager, lighting designer, and the other sound designer. - Built four different versions of the show to be used in four different performances, as part of a research project. - Set up a god mic and comms. Troubleshot projections cues to fix a lag due to a wireless connection to the projector.
April 2025 - February 2026
UW Stage Notes
Co-Sound Designer: Amélie and Heathers
- Designed an aural world for the production, found, built, and/or recorded sound effects, programmed the show in QLab 5, and coordinated calls with the stage manager and lighting designer. Operated the show in QLab for six performances. - Set up, ran and dressed cable for, troubleshot, and struck amps and monitors for the pit orchestra.
August 2025
Spotlight Repertory NW
Mixer: The 25th Annual Putnam County Spelling Bee
- Live line-mixed a musical with 11 lavalier mics, an SM58, a choir mic, and a five-person pit orchestra on a Midas X32 board. Ran mic check, set gains and levels relative to a very acoustically alive space, and ensured all mic placements were correct and consistent. EQ’d all mics and instrument feeds. Called “go”s for a QLab operator, and turned on and off effects on mics. Facilitated taking down and locking up the soundboard and lightboard nightly. - Worked closely with the director and producer to ensure the sound that they wanted. - Supported a cast and crew with a range of ages and experience levels from middle schoolers to parents and many in between. - Worked with a team to mic a five-person live orchestra and a choir, set up two monitors for the pit, and patch everything through stage boxes, a patch bay, and into a Midas X32 board to the appropriate channels. Helped to patch effects through the board and program two separate casts, complete with unique EQ’s and levels, into the board’s show control.
January 2025 - April 2026
UW School of Drama
Assistant Sound Designer: Late: a cowboy song and
Mother of Exiles
Researched and selected a variety of music and edited it to time, built loops of music. Curated a selection of music for a preshow playlist to fit a director’s abstract idea. Troubleshot lavalier microphones and a DM-3 digital mixer. Tracked down or created assorted sound effects from protest chanting in various languages to babies crying and built loops of ambience. Programmed in QLab 5.